| Description |
| Looks up the full path to the texture, decal, or bump map file indicated. If the texture is embedded inside a Creo Parametric model, instead of being loaded from the texture path, this function will write a temporary copy of the file if "create_temp_file" is set to true. |
| Replacement in Object TOOLKIT: | wfcWSession::IsTextureFileEmbedded |
| wfcWSession::GetTextureFilePath |
| Synopsis |
| #include <ProUtil.h> |
| ProError | ProTexturePathGet | ( |
| ProName texture_name | |
| /*
(In) |
| The texture file name. |
| */ |
| ProBoolean create_temp_file | |
| /*
(In) |
| PRO_B_TRUE to have Creo Parametric write a temporary copy of the texture file if its is embedded in a model. PRO_B_FALSE to skip writing the file. |
| */ |
| ProBoolean* p_was_embedded | |
| /*
(Out) |
| PRO_B_TRUE if the texture file was embedded. If create_temp_file is also true a copy of the file was written. The user application is responsible for deleting the copy. Can be NULL. |
| */ |
| ProPath texture_path | |
| /*
(Out) |
| The full path to the texture file. Can be NULL if create_temp_file is PRO_B_FALSE. |
| */ |
| ) |
| Returns |
|
|