| Description |
| Assigns the parameters used to calculate a UV projection for texture mapping to the tessellation inputs. |
| Synopsis |
| #include <ProSurface.h> |
| ProError | ProSurfacetessellationinputUvprojectionSet | ( |
| ProSurfaceTessellationInput input_data | |
| /*
(In) |
| The input data handle. |
| */ |
| ProSurfaceTessellationProjection projection_type | |
| /*
(In) |
| The type of projection to use for the UV calculations. |
| */ |
| ProCsysdata* projection_csys | |
| /*
(In) |
| The csys data to use for the projection, if applicable. Pass NULL for a default projection. |
| */ |
| ) |
| Returns |
|
|