| Description |
| Create a new skeleton model with specified name and adds it to the specified assemby. This function also initializes the model handle. Note: In Creo 3 this function does not support names longer than 31 characters. It will return PRO_TK_BAD_INPUTS for longer names. The support for ProMdlName will be added in a future release. |
| Replacement in Object TOOLKIT: | pfcAssembly::AssembleSkeletonByCopy |
| Synopsis |
| #include <ProSkeleton.h> |
| ProError | ProAsmSkeletonMdlnameCreate | ( |
| ProAssembly assembly | |
| /*
(In) |
| Handle to the assembly. |
| */ |
| ProMdlName skel_name | |
| /*
(In) |
| Name of the skeleton model. |
| */ |
| ProMdl template_model | |
| /*
(In) |
| Handle to a part or skeleton to be used as a template. The template is copied into the created skeleton model. If the handler to the template is NULL, the new skeleton is created empty. |
| */ |
| ProMdl* p_skel | |
| /*
(Out) |
| Handle to the created skeleton model. |
| */ |
| ) |
| Returns |
|
|